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three

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JavaScript 3D library

13 lines (10 loc) 252 B
export default /* glsl */` #ifdef OPAQUE diffuseColor.a = 1.0; #endif // https://github.com/mrdoob/three.js/pull/22425 #ifdef USE_TRANSMISSION diffuseColor.a *= transmissionAlpha + 0.1; #endif gl_FragColor = vec4( outgoingLight, diffuseColor.a ); `;