three
Version:
JavaScript 3D library
23 lines (12 loc) • 481 B
JavaScript
import { WebGLRenderTarget } from './WebGLRenderTarget.js';
import { Data3DTexture } from '../textures/Data3DTexture.js';
class WebGL3DRenderTarget extends WebGLRenderTarget {
constructor( width, height, depth ) {
super( width, height );
this.depth = depth;
this.texture = new Data3DTexture( null, width, height, depth );
this.texture.isRenderTargetTexture = true;
}
}
WebGL3DRenderTarget.prototype.isWebGL3DRenderTarget = true;
export { WebGL3DRenderTarget };