three
Version:
JavaScript 3D library
37 lines (20 loc) • 635 B
JavaScript
import Node from '../core/Node.js';
import UVNode from '../accessors/UVNode.js';
import { ShaderNode, add, mul, floor, mod, sign } from '../ShaderNode.js';
const checkerShaderNode = new ShaderNode( ( inputs ) => {
const uv = mul( inputs.uv, 2.0 );
const cx = floor( uv.x );
const cy = floor( uv.y );
const result = mod( add( cx, cy ), 2.0 );
return sign( result );
} );
class CheckerNode extends Node {
constructor( uvNode = new UVNode() ) {
super( 'float' );
this.uvNode = uvNode;
}
generate( builder ) {
return checkerShaderNode( { uv: this.uvNode } ).build( builder );
}
}
export default CheckerNode;