three
Version:
JavaScript 3D library
31 lines (21 loc) • 374 B
JavaScript
( function () {
/**
* Simple test shader
*/
const BasicShader = {
uniforms: {},
vertexShader:
/* glsl */
`
void main() {
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,
fragmentShader:
/* glsl */
`
void main() {
gl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );
}`
};
THREE.BasicShader = BasicShader;
} )();