three
Version:
JavaScript 3D library
23 lines (12 loc) • 299 B
JavaScript
import FloatNode from '../inputs/FloatNode.js';
import { NodeUpdateType } from '../core/constants.js';
class TimerNode extends FloatNode {
constructor() {
super();
this.updateType = NodeUpdateType.Frame;
}
update( frame ) {
this.value = frame.time;
}
}
export default TimerNode;