three
Version:
JavaScript 3D library
41 lines (22 loc) • 715 B
JavaScript
import Node from './Node.js';
import { NodeShaderStage } from './constants.js';
class VaryNode extends Node {
constructor( value ) {
super();
this.value = value;
}
getType( builder ) {
// VaryNode is auto type
return this.value.getType( builder );
}
generate( builder, output ) {
const type = this.getType( builder );
// force nodeVary.snippet work in vertex stage
const snippet = this.value.buildStage( builder, NodeShaderStage.Vertex, type );
const nodeVary = builder.getVaryFromNode( this, type );
nodeVary.snippet = snippet;
const propertyName = builder.getPropertyName( nodeVary );
return builder.format( propertyName, type, output );
}
}
export default VaryNode;