three
Version:
JavaScript 3D library
32 lines (17 loc) • 354 B
JavaScript
/**
* Simple test shader
*/
var BasicShader = {
uniforms: {},
vertexShader: [
'void main() {',
' gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );',
'}'
].join( '\n' ),
fragmentShader: [
'void main() {',
' gl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );',
'}'
].join( '\n' )
};
export { BasicShader };