three
Version: 
JavaScript 3D library
165 lines (93 loc) • 3.48 kB
JavaScript
import {
	Euler,
	EventDispatcher,
	Vector3
} from '../../../build/three.module.js';
var PointerLockControls = function ( camera, domElement ) {
	if ( domElement === undefined ) {
		console.warn( 'THREE.PointerLockControls: The second parameter "domElement" is now mandatory.' );
		domElement = document.body;
	}
	this.domElement = domElement;
	this.isLocked = false;
	// Set to constrain the pitch of the camera
	// Range is 0 to Math.PI radians
	this.minPolarAngle = 0; // radians
	this.maxPolarAngle = Math.PI; // radians
	//
	// internals
	//
	var scope = this;
	var changeEvent = { type: 'change' };
	var lockEvent = { type: 'lock' };
	var unlockEvent = { type: 'unlock' };
	var euler = new Euler( 0, 0, 0, 'YXZ' );
	var PI_2 = Math.PI / 2;
	var vec = new Vector3();
	function onMouseMove( event ) {
		if ( scope.isLocked === false ) return;
		var movementX = event.movementX || event.mozMovementX || event.webkitMovementX || 0;
		var movementY = event.movementY || event.mozMovementY || event.webkitMovementY || 0;
		euler.setFromQuaternion( camera.quaternion );
		euler.y -= movementX * 0.002;
		euler.x -= movementY * 0.002;
		euler.x = Math.max( PI_2 - scope.maxPolarAngle, Math.min( PI_2 - scope.minPolarAngle, euler.x ) );
		camera.quaternion.setFromEuler( euler );
		scope.dispatchEvent( changeEvent );
	}
	function onPointerlockChange() {
		if ( scope.domElement.ownerDocument.pointerLockElement === scope.domElement ) {
			scope.dispatchEvent( lockEvent );
			scope.isLocked = true;
		} else {
			scope.dispatchEvent( unlockEvent );
			scope.isLocked = false;
		}
	}
	function onPointerlockError() {
		console.error( 'THREE.PointerLockControls: Unable to use Pointer Lock API' );
	}
	this.connect = function () {
		scope.domElement.ownerDocument.addEventListener( 'mousemove', onMouseMove );
		scope.domElement.ownerDocument.addEventListener( 'pointerlockchange', onPointerlockChange );
		scope.domElement.ownerDocument.addEventListener( 'pointerlockerror', onPointerlockError );
	};
	this.disconnect = function () {
		scope.domElement.ownerDocument.removeEventListener( 'mousemove', onMouseMove );
		scope.domElement.ownerDocument.removeEventListener( 'pointerlockchange', onPointerlockChange );
		scope.domElement.ownerDocument.removeEventListener( 'pointerlockerror', onPointerlockError );
	};
	this.dispose = function () {
		this.disconnect();
	};
	this.getObject = function () { // retaining this method for backward compatibility
		return camera;
	};
	this.getDirection = function () {
		var direction = new Vector3( 0, 0, - 1 );
		return function ( v ) {
			return v.copy( direction ).applyQuaternion( camera.quaternion );
		};
	}();
	this.moveForward = function ( distance ) {
		// move forward parallel to the xz-plane
		// assumes camera.up is y-up
		vec.setFromMatrixColumn( camera.matrix, 0 );
		vec.crossVectors( camera.up, vec );
		camera.position.addScaledVector( vec, distance );
	};
	this.moveRight = function ( distance ) {
		vec.setFromMatrixColumn( camera.matrix, 0 );
		camera.position.addScaledVector( vec, distance );
	};
	this.lock = function () {
		this.domElement.requestPointerLock();
	};
	this.unlock = function () {
		scope.domElement.ownerDocument.exitPointerLock();
	};
	this.connect();
};
PointerLockControls.prototype = Object.create( EventDispatcher.prototype );
PointerLockControls.prototype.constructor = PointerLockControls;
export { PointerLockControls };