three
Version:
JavaScript 3D library
49 lines (41 loc) • 888 B
TypeScript
import { Texture } from './Texture';
import {
Mapping,
Wrapping,
TextureFilter,
TextureDataType,
} from '../constants';
export class DepthTexture extends Texture {
/**
* @param width
* @param height
* @param type
* @param [mapping=THREE.Texture.DEFAULT_MAPPING]
* @param [wrapS=THREE.ClampToEdgeWrapping]
* @param [wrapT=THREE.ClampToEdgeWrapping]
* @param [magFilter=THREE.NearestFilter]
* @param [minFilter=THREE.NearestFilter]
* @param [anisotropy=1]
*/
constructor(
width: number,
height: number,
type?: TextureDataType,
mapping?: Mapping,
wrapS?: Wrapping,
wrapT?: Wrapping,
magFilter?: TextureFilter,
minFilter?: TextureFilter,
anisotropy?: number
);
image: { width: number; height: number };
/**
* @default false
*/
flipY: boolean;
/**
* @default false
*/
generateMipmaps: boolean;
readonly isDepthTexture: true;
}