three
Version:
JavaScript 3D library
33 lines (26 loc) • 917 B
TypeScript
import { Group } from '../../objects/Group';
import { Camera } from '../../cameras/Camera';
import { EventDispatcher } from '../../core/EventDispatcher';
import { XRFrameRequestCallback, XRReferenceSpace, XRReferenceSpaceType, XRSession } from './WebXR';
export class WebXRManager extends EventDispatcher {
constructor( renderer: any, gl: WebGLRenderingContext );
/**
* @default false
*/
enabled: boolean;
/**
* @default false
*/
isPresenting: boolean;
getController( id: number ): Group;
getControllerGrip( id: number ): Group;
getHand( id: number ): Group;
setFramebufferScaleFactor( value: number ): void;
setReferenceSpaceType( value: XRReferenceSpaceType ): void;
getReferenceSpace(): XRReferenceSpace;
getSession(): XRSession;
setSession( value: XRSession ): void;
getCamera( camera: Camera ): Camera;
setAnimationLoop( callback: XRFrameRequestCallback ): void;
dispose(): void;
}