three
Version:
JavaScript 3D library
25 lines (19 loc) • 665 B
TypeScript
import { Material } from './../materials/Material';
import { Raycaster } from './../core/Raycaster';
import { Object3D } from './../core/Object3D';
import { BufferGeometry } from '../core/BufferGeometry';
import { Intersection } from '../core/Raycaster';
export class Mesh extends Object3D {
constructor(
geometry?: BufferGeometry,
material?: Material | Material[]
);
geometry: BufferGeometry;
material: Material | Material[];
morphTargetInfluences?: number[];
morphTargetDictionary?: { [key: string]: number };
readonly isMesh: true;
type: string;
updateMorphTargets(): void;
raycast( raycaster: Raycaster, intersects: Intersection[] ): void;
}