three
Version:
JavaScript 3D library
100 lines (79 loc) • 1.61 kB
TypeScript
import { MaterialParameters, Material } from './Material';
import { Texture } from './../textures/Texture';
import { Vector2 } from './../math/Vector2';
import { NormalMapTypes } from '../constants';
export interface MeshNormalMaterialParameters extends MaterialParameters {
bumpMap?: Texture | null;
bumpScale?: number;
normalMap?: Texture | null;
normalMapType?: NormalMapTypes;
normalScale?: Vector2;
displacementMap?: Texture | null;
displacementScale?: number;
displacementBias?: number;
wireframe?: boolean;
wireframeLinewidth?: number;
skinning?: boolean;
morphTargets?: boolean;
morphNormals?: boolean;
}
export class MeshNormalMaterial extends Material {
constructor( parameters?: MeshNormalMaterialParameters );
/**
* @default 'MeshNormalMaterial'
*/
type: string;
/**
* @default null
*/
bumpMap: Texture | null;
/**
* @default 1
*/
bumpScale: number;
/**
* @default null
*/
normalMap: Texture | null;
/**
* @default THREE.TangentSpaceNormalMap
*/
normalMapType: NormalMapTypes;
/**
* @default new THREE.Vector2( 1, 1 )
*/
normalScale: Vector2;
/**
* @default null
*/
displacementMap: Texture | null;
/**
* @default 1
*/
displacementScale: number;
/**
* @default 0
*/
displacementBias: number;
/**
* @default false
*/
wireframe: boolean;
/**
* @default 1
*/
wireframeLinewidth: number;
/**
* @default false
*/
skinning: boolean;
/**
* @default false
*/
morphTargets: boolean;
/**
* @default false
*/
morphNormals: boolean;
setValues( parameters: MeshNormalMaterialParameters ): void;
}