three
Version:
JavaScript 3D library
83 lines (65 loc) • 1.3 kB
TypeScript
import { MaterialParameters, Material } from './Material';
import { Vector3 } from './../math/Vector3';
import { Texture } from './../textures/Texture';
export interface MeshDistanceMaterialParameters extends MaterialParameters {
map?: Texture | null;
alphaMap?: Texture | null;
displacementMap?: Texture | null;
displacementScale?: number;
displacementBias?: number;
farDistance?: number;
nearDistance?: number;
referencePosition?: Vector3;
}
export class MeshDistanceMaterial extends Material {
constructor( parameters?: MeshDistanceMaterialParameters );
/**
* @default 'MeshDistanceMaterial'
*/
type: string;
/**
* @default null
*/
map: Texture | null;
/**
* @default null
*/
alphaMap: Texture | null;
/**
* @default null
*/
displacementMap: Texture | null;
/**
* @default 1
*/
displacementScale: number;
/**
* @default 0
*/
displacementBias: number;
/**
* @default 1000
*/
farDistance: number;
/**
* @default 1
*/
nearDistance: number;
/**
* @default new THREE.Vector3()
*/
referencePosition: Vector3;
/**
* @default false
*/
skinning: boolean;
/**
* @default false
*/
morphTargets: boolean;
/**
* @default false
*/
fog: boolean;
setValues( parameters: MeshDistanceMaterialParameters ): void;
}