three
Version:
JavaScript 3D library
26 lines (18 loc) • 621 B
TypeScript
import { Loader } from './Loader';
import { LoadingManager } from './LoadingManager';
export class ImageBitmapLoader extends Loader {
constructor( manager?: LoadingManager );
/**
* @default { premultiplyAlpha: 'none' }
*/
options: undefined | object;
readonly isImageBitmapLoader: true;
setOptions( options: object ): ImageBitmapLoader;
load(
url: string,
onLoad?: ( response: ImageBitmap ) => void,
onProgress?: ( request: ProgressEvent ) => void,
onError?: ( event: ErrorEvent ) => void
): any;
loadAsync( url: string, onProgress?: ( event: ProgressEvent ) => void ): Promise<ImageBitmap>;
}