three
Version:
JavaScript 3D library
57 lines (47 loc) • 1.29 kB
TypeScript
import { KeyframeTrack } from './KeyframeTrack';
import { Vector3 } from './../math/Vector3';
import { Bone } from './../objects/Bone';
import { AnimationBlendMode } from '../constants';
interface MorphTarget {
name: string;
vertices: Vector3[];
}
export class AnimationClip {
constructor( name?: string, duration?: number, tracks?: KeyframeTrack[], blendMode?: AnimationBlendMode );
name: string;
tracks: KeyframeTrack[];
/**
* @default THREE.NormalAnimationBlendMode
*/
blendMode: AnimationBlendMode;
/**
* @default -1
*/
duration: number;
uuid: string;
results: any[];
resetDuration(): AnimationClip;
trim(): AnimationClip;
validate(): boolean;
optimize(): AnimationClip;
clone(): AnimationClip;
toJSON( clip: AnimationClip ): any;
static CreateFromMorphTargetSequence(
name: string,
morphTargetSequence: MorphTarget[],
fps: number,
noLoop: boolean
): AnimationClip;
static findByName( clipArray: AnimationClip[], name: string ): AnimationClip;
static CreateClipsFromMorphTargetSequences(
morphTargets: MorphTarget[],
fps: number,
noLoop: boolean
): AnimationClip[];
static parse( json: any ): AnimationClip;
static parseAnimation(
animation: any,
bones: Bone[]
): AnimationClip;
static toJSON( clip: AnimationClip ): any;
}