three
Version:
JavaScript 3D library
17 lines (11 loc) • 467 B
TypeScript
import {
CanvasTexture,
Loader,
LoadingManager
} from '../../../src/Three';
export class LottieLoader extends Loader {
constructor( manager?: LoadingManager );
load( url: string, onLoad: ( texture: CanvasTexture ) => void, onProgress?: ( event: ProgressEvent ) => void, onError?: ( event: ErrorEvent ) => void ) : void;
loadAsync( url: string, onProgress?: ( event: ProgressEvent ) => void ): Promise<CanvasTexture>;
setQuality( value: Number ) : void;
}