three
Version:
JavaScript 3D library
23 lines (16 loc) • 686 B
TypeScript
import {
Loader,
LoadingManager,
Group,
Material
} from '../../../src/Three';
export class LDrawLoader extends Loader {
constructor( manager?: LoadingManager );
load( url: string, onLoad: ( data: Group ) => void, onProgress?: ( event: ProgressEvent ) => void, onError?: ( event: ErrorEvent ) => void ) : void;
loadAsync( url: string, onProgress?: ( event: ProgressEvent ) => void ): Promise<Group>;
setFileMap( fileMap: Record<string, string> ): void;
setMaterials( materials: Material[] ): void;
parse( text: string, path: string, onLoad: ( data: Group ) => void ): void;
addMaterial( material: Material ): void;
getMaterial( colourCode: string ): Material | null;
}