three
Version:
JavaScript 3D library
16 lines (13 loc) • 299 B
TypeScript
export default class Frustum {
constructor( data: any );
vertices: {
near: any[];
far: any[];
};
setFromProjectionMatrix( projectionMatrix: any, maxFar: any ): {
near: any[];
far: any[];
};
split( breaks: any, target: any ): void;
toSpace( cameraMatrix: any, target: any ): void;
}