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three

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JavaScript 3D library

29 lines (22 loc) 703 B
import { Scene } from './../../scenes/Scene'; import { Camera } from './../../cameras/Camera'; import { WebGLRenderer } from '../WebGLRenderer'; import { ShadowMapType } from '../../constants'; import { WebGLObjects } from "./WebGLObjects"; import { Light } from "../../lights/Light"; export class WebGLShadowMap { constructor( _renderer: WebGLRenderer, _objects: WebGLObjects, maxTextureSize: number ); enabled: boolean; autoUpdate: boolean; needsUpdate: boolean; type: ShadowMapType; render( shadowsArray: Light[], scene: Scene, camera: Camera ): void; /** * @deprecated Use {@link WebGLShadowMap#renderReverseSided .shadowMap.renderReverseSided} instead. */ cullFace: any; }