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three

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JavaScript 3D library

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import { AnimationClip } from '../animation/AnimationClip.js'; import { FileLoader } from './FileLoader.js'; import { Loader } from './Loader.js'; function AnimationLoader( manager ) { Loader.call( this, manager ); } AnimationLoader.prototype = Object.assign( Object.create( Loader.prototype ), { constructor: AnimationLoader, load: function ( url, onLoad, onProgress, onError ) { const scope = this; const loader = new FileLoader( scope.manager ); loader.setPath( scope.path ); loader.setRequestHeader( scope.requestHeader ); loader.load( url, function ( text ) { try { onLoad( scope.parse( JSON.parse( text ) ) ); } catch ( e ) { if ( onError ) { onError( e ); } else { console.error( e ); } scope.manager.itemError( url ); } }, onProgress, onError ); }, parse: function ( json ) { const animations = []; for ( let i = 0; i < json.length; i ++ ) { const clip = AnimationClip.parse( json[ i ] ); animations.push( clip ); } return animations; } } ); export { AnimationLoader };