three
Version:
JavaScript 3D library
63 lines (54 loc) • 1.5 kB
TypeScript
import { Geometry } from './../core/Geometry';
import { BufferGeometry } from '../core/BufferGeometry';
export class CylinderBufferGeometry extends BufferGeometry {
constructor(
radiusTop?: number,
radiusBottom?: number,
height?: number,
radialSegments?: number,
heightSegments?: number,
openEnded?: boolean,
thetaStart?: number,
thetaLength?: number
);
parameters: {
radiusTop: number;
radiusBottom: number;
height: number;
radialSegments: number;
heightSegments: number;
openEnded: boolean;
thetaStart: number;
thetaLength: number;
};
}
export class CylinderGeometry extends Geometry {
/**
* @param radiusTop — Radius of the cylinder at the top.
* @param radiusBottom — Radius of the cylinder at the bottom.
* @param height — Height of the cylinder.
* @param radiusSegments — Number of segmented faces around the circumference of the cylinder.
* @param heightSegments — Number of rows of faces along the height of the cylinder.
* @param openEnded - A Boolean indicating whether or not to cap the ends of the cylinder.
*/
constructor(
radiusTop?: number,
radiusBottom?: number,
height?: number,
radiusSegments?: number,
heightSegments?: number,
openEnded?: boolean,
thetaStart?: number,
thetaLength?: number
);
parameters: {
radiusTop: number;
radiusBottom: number;
height: number;
radialSegments: number;
heightSegments: number;
openEnded: boolean;
thetaStart: number;
thetaLength: number;
};
}