three
Version:
JavaScript 3D library
33 lines (21 loc) • 1.17 kB
TypeScript
import { AnimationClip, Bone, Matrix4, Object3D, Skeleton, SkeletonHelper } from '../../../src/Three';
export namespace SkeletonUtils {
export function retarget( target: Object3D | Skeleton,
source: Object3D | Skeleton,
options: {} ): void;
export function retargetClip( target: Skeleton | Object3D,
source: Skeleton | Object3D,
clip: AnimationClip,
options: {} ): AnimationClip;
export function getHelperFromSkeleton( skeleton: Skeleton ): SkeletonHelper;
export function getSkeletonOffsets( target: Object3D | Skeleton,
source: Object3D | Skeleton,
options: {} ): Matrix4[];
export function renameBones( skeleton: Skeleton, names: {} ): any;
export function getBones( skeleton: Skeleton | Bone[] ): Bone[];
export function getBoneByName( name: string, skeleton: Skeleton ): Bone;
export function getNearestBone( bone: Bone, names: {} ): Bone;
export function findBoneTrackData( name: string, tracks: any[] ): {};
export function getEqualsBonesNames( skeleton: Skeleton, targetSkeleton: Skeleton ): string[];
export function clone( source: Object3D | Skeleton ): Object3D | Skeleton;
}