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three

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JavaScript 3D library

53 lines (31 loc) 752 B
import { Color } from "../../../build/three.module.js"; /** * Colorify shader */ var ColorifyShader = { uniforms: { "tDiffuse": { value: null }, "color": { value: new Color( 0xffffff ) } }, vertexShader: [ "varying vec2 vUv;", "void main() {", " vUv = uv;", " gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}" ].join( "\n" ), fragmentShader: [ "uniform vec3 color;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", " vec4 texel = texture2D( tDiffuse, vUv );", " vec3 luma = vec3( 0.299, 0.587, 0.114 );", " float v = dot( texel.xyz, luma );", " gl_FragColor = vec4( v * color, texel.w );", "}" ].join( "\n" ) }; export { ColorifyShader };