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three

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JavaScript 3D library

33 lines (17 loc) 355 B
/** * Simple test shader */ var BasicShader = { uniforms: {}, vertexShader: [ "void main() {", " gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}" ].join( "\n" ), fragmentShader: [ "void main() {", " gl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );", "}" ].join( "\n" ) }; export { BasicShader };