three
Version:
JavaScript 3D library
33 lines (17 loc) • 355 B
JavaScript
/**
* Simple test shader
*/
var BasicShader = {
uniforms: {},
vertexShader: [
"void main() {",
" gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );",
"}"
].join( "\n" ),
fragmentShader: [
"void main() {",
" gl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );",
"}"
].join( "\n" )
};
export { BasicShader };