three
Version:
JavaScript 3D library
82 lines (61 loc) • 1.18 kB
TypeScript
import {
Object3D,
Scene,
Camera,
Vector2,
Vector3,
Vector4,
Color,
Material
} from '../../../src/Three';
export class RenderableObject {
id: number;
object: Object3D;
z: number;
renderOrder: number;
}
export class RenderableFace {
id: number;
v1: RenderableVertex;
v2: RenderableVertex;
v3: RenderableVertex;
normalModel: Vector3;
vertexNormalsModel: Vector3[];
vertexNormalsLength: number;
color: Color;
material: Material;
uvs: Vector2[];
z: number;
renderOrder: number;
}
export class RenderableVertex {
position: Vector3;
positionWorld: Vector3;
positionScreen: Vector4;
visible: boolean;
copy( vertex: RenderableVertex ): void;
}
export class RenderableLine {
id: number;
v1: RenderableVertex;
v2: RenderableVertex;
vertexColors: Color[];
material: Material;
z: number;
renderOrder: number;
}
export class RenderableSprite {
id: number;
object: Object3D;
x: number;
y: number;
z: number;
rotation: number;
scale: Vector2;
material: Material;
renderOrder: number;
}
export class Projector {
constructor();
projectScene( scene: Scene, camera: Camera, sortObjects: boolean, sortElements: boolean ): any;
}