three
Version:
JavaScript 3D library
22 lines (16 loc) • 369 B
TypeScript
import {
ShaderMaterial,
DataTexture
} from '../../../src/Three';
import { Pass } from './Pass';
export class GlitchPass extends Pass {
constructor( dt_size?: number );
uniforms: object;
material: ShaderMaterial;
fsQuad: object;
goWild: boolean;
curF: number;
randX: number;
generateTrigger(): void;
generateHeightmap( dt_size: number ): DataTexture;
}