three
Version:
JavaScript 3D library
36 lines (26 loc) • 783 B
TypeScript
import {
Camera,
Mesh,
OrthographicCamera,
Scene,
WebGLRenderer,
WebGLRenderTarget,
} from '../../../../src/Three';
import { ScreenNode } from '../inputs/ScreenNode';
import { NodeMaterial } from '../materials/NodeMaterial';
import { NodeFrame } from '../core/NodeFrame';
export class NodePostProcessing {
constructor( renderer: WebGLRenderer, renderTarget?: WebGLRenderTarget );
renderer: WebGLRenderer;
renderTarget: WebGLRenderTarget;
output: ScreenNode;
material: NodeMaterial
camera: OrthographicCamera;
scene: Scene;
quad: Mesh;
needsUpdate: boolean;
render( scene: Scene, camera: Camera, frame: NodeFrame ): void;
setSize( width: number, height: number ): void;
copy( source: NodePostProcessing ): this;
toJSON( meta?: object | string ): object;
}