three
Version:
JavaScript 3D library
34 lines (24 loc) • 731 B
TypeScript
import {
ShaderMaterial,
WebGLRenderer
} from '../../../../src/Three';
import { Node } from '../core/Node.js';
import { NodeBuilder } from '../core/NodeBuilder';
import { NodeFrame } from '../core/NodeFrame';
import { RawNode } from './nodes/RawNode';
export interface NodeMaterialBuildParams {
builder?: NodeBuilder;
renderer?: WebGLRenderer;
}
export class NodeMaterial extends ShaderMaterial {
constructor( vertex: Node, fragment: Node );
vertex: Node | RawNode;
fragment: Node | RawNode;
updaters: object[];
readonly isNodeMaterial: true;
properties: object;
updateFrame( frame: NodeFrame ): void;
build( params?: NodeMaterialBuildParams ): this;
getHash(): string;
copy( source: NodeMaterial ): this;
}