three
Version:
JavaScript 3D library
36 lines (28 loc) • 869 B
TypeScript
import {
Mesh,
OrthographicCamera,
Scene,
WebGLRenderTarget,
WebGLRenderTargetOptions
} from '../../../../src/Three';
import { NodeBuilder } from '../core/NodeBuilder';
import { NodeFrame } from '../core/NodeFrame';
import { TextureNode } from './TextureNode';
export interface RTTNodeOptions extends WebGLRenderTargetOptions {
clear?: boolean;
}
export class RTTNode extends TextureNode {
constructor( width: number, height: number, input: TextureNode, options?: RTTNodeOptions );
input: TextureNode;
clear: boolean;
renderTarget: WebGLRenderTarget;
material: object; // NodeMaterial
camera: OrthographicCamera;
scene: Scene;
quad: Mesh;
render: boolean;
build( builder: NodeBuilder, output: string, uuid?: string ): string;
updateFramesaveTo( frame: NodeFrame ): void;
updateFrame( frame: NodeFrame ): void;
copy( source: RTTNode ): this;
}