three
Version:
JavaScript 3D library
55 lines (29 loc) • 1.04 kB
JavaScript
import { TempNode } from '../core/TempNode.js';
var vertexDict = [ 'color', 'color2' ],
fragmentDict = [ 'vColor', 'vColor2' ];
function ColorsNode( index ) {
TempNode.call( this, 'v4', { shared: false } );
this.index = index || 0;
}
ColorsNode.prototype = Object.create( TempNode.prototype );
ColorsNode.prototype.constructor = ColorsNode;
ColorsNode.prototype.nodeType = "Colors";
ColorsNode.prototype.generate = function ( builder, output ) {
builder.requires.color[ this.index ] = true;
var result = builder.isShader( 'vertex' ) ? vertexDict[ this.index ] : fragmentDict[ this.index ];
return builder.format( result, this.getType( builder ), output );
};
ColorsNode.prototype.copy = function ( source ) {
TempNode.prototype.copy.call( this, source );
this.index = source.index;
return this;
};
ColorsNode.prototype.toJSON = function ( meta ) {
var data = this.getJSONNode( meta );
if ( ! data ) {
data = this.createJSONNode( meta );
data.index = this.index;
}
return data;
};
export { ColorsNode };