three
Version:
JavaScript 3D library
35 lines (30 loc) • 879 B
TypeScript
import {
Box3,
Matrix3,
Matrix4,
Plane,
Ray,
Sphere,
Vector3
} from '../../../src/Three';
export class OBB {
center: Vector3;
halfSize: Vector3;
rotation: Matrix3;
constructor( center: Vector3, halfSize: Vector3, rotation: Matrix3 );
set( center: Vector3, halfSize: Vector3, rotation: Matrix3 ): this;
copy( obb: OBB ): this;
clone(): OBB;
getSize( result: Vector3 ): Vector3;
clampPoint( point: Vector3, result: Vector3 ): Vector3;
containsPoint( point: Vector3 ): boolean;
intersectsBox3( box3: Box3 ): boolean;
intersectsSphere( sphere: Sphere ): boolean;
intersectsOBB( obb: OBB, epsilon: number ): boolean;
intersectsPlane( plane: Plane ): boolean;
intersectRay( ray: Ray, result: Vector3 ): Vector3 | null;
intersectsRay( ray: Ray ): boolean;
fromBox3( box3: Box3 ): this;
equals( obb: OBB ): boolean;
applyMatrix4( matrix: Matrix4 ): this;
}