three
Version:
JavaScript 3D library
64 lines (54 loc) • 1.69 kB
TypeScript
export class CodeBuilderInstructions {
constructor( supportsStandardWorker: boolean, supportsJsmWorker: boolean, preferJsmWorker: boolean );
supportsStandardWorker: boolean;
supportsJsmWorker: boolean;
preferJsmWorker: boolean;
startCode: string;
codeFragments: string[];
importStatements: string[];
jsmWorkerFile: string;
defaultGeometryType: number;
isSupportsStandardWorker(): boolean;
isSupportsJsmWorker(): boolean;
isPreferJsmWorker(): boolean;
setJsmWorkerUrl( jsmWorkerUrl: string ): void;
addStartCode( startCode: string ): void;
addCodeFragment( code: string ): void;
addLibraryImport( libraryPath: string ): void;
getImportStatements(): string[];
getCodeFragments(): string[];
getStartCode(): string;
}
export class WorkerExecutionSupport {
constructor();
logging: {
enabled: boolean;
debug: boolean;
};
worker: {
native: Worker;
jsmWorker: boolean;
logging: boolean;
workerRunner: {
name: string;
usesMeshDisassembler: boolean;
defaultGeometryType: number;
};
terminateWorkerOnLoad: boolean;
forceWorkerDataCopy: boolean;
started: boolean;
queuedMessage: object;
callbacks: {
onAssetAvailable: Function;
onLoad: Function;
terminate: Function;
};
};
setLogging( enabled: boolean, debug: boolean ): this;
setForceWorkerDataCopy( forceWorkerDataCopy: boolean ): this;
setTerminateWorkerOnLoad( terminateWorkerOnLoad: boolean ): this;
updateCallbacks( onAssetAvailable: Function, onLoad: Function ): void;
buildWorker( codeBuilderInstructions: CodeBuilderInstructions ): void;
isWorkerLoaded( requireJsmWorker: boolean ): boolean;
executeParallel( payload:object, transferables?: object[] ): void;
}