three
Version:
JavaScript 3D library
87 lines (48 loc) • 1.43 kB
JavaScript
import {
Loader
} from "../../../build/three.module.js";
import { GLTFLoader } from "../loaders/GLTFLoader.js";
// VRM Specification: https://dwango.github.io/vrm/vrm_spec/
//
// VRM is based on glTF 2.0 and VRM extension is defined
// in top-level json.extensions.VRM
var VRMLoader = ( function () {
function VRMLoader( manager ) {
if ( GLTFLoader === undefined ) {
throw new Error( 'THREE.VRMLoader: Import GLTFLoader.' );
}
Loader.call( this, manager );
this.gltfLoader = new GLTFLoader( this.manager );
}
VRMLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
constructor: VRMLoader,
load: function ( url, onLoad, onProgress, onError ) {
var scope = this;
this.gltfLoader.load( url, function ( gltf ) {
try {
scope.parse( gltf, onLoad );
} catch ( e ) {
if ( onError ) {
onError( e );
} else {
console.error( e );
}
scope.manager.itemError( url );
}
}, onProgress, onError );
},
setDRACOLoader: function ( dracoLoader ) {
this.gltfLoader.setDRACOLoader( dracoLoader );
return this;
},
parse: function ( gltf, onLoad ) {
// var gltfParser = gltf.parser;
// var gltfExtensions = gltf.userData.gltfExtensions || {};
// var vrmExtension = gltfExtensions.VRM || {};
// handle VRM Extension here
onLoad( gltf );
}
} );
return VRMLoader;
} )();
export { VRMLoader };