three
Version:
JavaScript 3D library
37 lines (28 loc) • 1.11 kB
TypeScript
import {
Loader,
LoadingManager,
ShapePath,
BufferGeometry,
Vector3
} from '../../../src/Three';
export interface SVGResult {
paths: ShapePath[];
xml: XMLDocument;
}
export interface StrokeStyle {
strokeColor: string;
strokeWidth: number;
strokeLineJoin: string;
strokeLineCap: string;
strokeMiterLimit: number;
}
export class SVGLoader extends Loader {
constructor( manager?: LoadingManager );
defaultDPI: number;
defaultUnit: string;
load( url: string, onLoad: ( data: SVGResult ) => void, onProgress?: ( event: ProgressEvent ) => void, onError?: ( event: ErrorEvent ) => void ) : void;
parse( text: string ) : SVGResult;
static getStrokeStyle( width?: number, color?: string, lineJoin?: string, lineCap?: string, miterLimit?: number ): StrokeStyle;
static pointsToStroke( points: Vector3[], style: StrokeStyle, arcDivisions?: number, minDistance?: number ): BufferGeometry;
static pointsToStrokeWithBuffers( points: Vector3[], style: StrokeStyle, arcDivisions?: number, minDistance?: number, vertices?: number[], normals?: number[], uvs?: number[], vertexOffset?: number ): number;
}