three
Version:
JavaScript 3D library
23 lines (17 loc) • 421 B
TypeScript
import {
LoadingManager,
CompressedTextureLoader,
CompressedPixelFormat
} from '../../../src/Three';
export interface PVR {
mipmaps: object[];
width: number;
height: number;
format: CompressedPixelFormat;
mipmapCount: number;
isCubemap: boolean;
}
export class PVRLoader extends CompressedTextureLoader {
constructor( manager?: LoadingManager );
parse( buffer: ArrayBuffer, loadMipmaps: boolean ): PVR;
}