three
Version:
JavaScript 3D library
79 lines (49 loc) • 1.53 kB
TypeScript
import { Camera, MOUSE, TOUCH, Vector3 } from '../../../src/Three';
export class OrbitControls {
constructor( object: Camera, domElement?: HTMLElement );
object: Camera;
domElement: HTMLElement | HTMLDocument;
// API
enabled: boolean;
target: Vector3;
// deprecated
center: Vector3;
minDistance: number;
maxDistance: number;
minZoom: number;
maxZoom: number;
minPolarAngle: number;
maxPolarAngle: number;
minAzimuthAngle: number;
maxAzimuthAngle: number;
enableDamping: boolean;
dampingFactor: number;
enableZoom: boolean;
zoomSpeed: number;
enableRotate: boolean;
rotateSpeed: number;
enablePan: boolean;
panSpeed: number;
screenSpacePanning: boolean;
keyPanSpeed: number;
autoRotate: boolean;
autoRotateSpeed: number;
enableKeys: boolean;
keys: { LEFT: number; UP: number; RIGHT: number; BOTTOM: number; };
mouseButtons: { LEFT: MOUSE; MIDDLE: MOUSE; RIGHT: MOUSE; };
touches: { ONE: TOUCH; TWO: TOUCH };
update(): boolean;
saveState(): void;
reset(): void;
dispose(): void;
getPolarAngle(): number;
getAzimuthalAngle(): number;
// EventDispatcher mixins
addEventListener( type: string, listener: ( event: any ) => void ): void;
hasEventListener( type: string, listener: ( event: any ) => void ): boolean;
removeEventListener( type: string, listener: ( event: any ) => void ): void;
dispatchEvent( event: { type: string; target: any; } ): void;
}
export class MapControls extends OrbitControls {
constructor( object: Camera, domElement?: HTMLElement );
}