three
Version:
JavaScript 3D library
49 lines (28 loc) • 1.02 kB
JavaScript
console.warn( "THREE.UnpackDepthRGBAShader: As part of the transition to ES6 Modules, the files in 'examples/js' were deprecated in May 2020 (r117) and will be deleted in December 2020 (r124). You can find more information about developing using ES6 Modules in https://threejs.org/docs/#manual/en/introduction/Installation." );
/**
* Unpack RGBA depth shader
* - show RGBA encoded depth as monochrome color
*/
THREE.UnpackDepthRGBAShader = {
uniforms: {
"tDiffuse": { value: null },
"opacity": { value: 1.0 }
},
vertexShader: [
"varying vec2 vUv;",
"void main() {",
" vUv = uv;",
" gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );",
"}"
].join( "\n" ),
fragmentShader: [
"uniform float opacity;",
"uniform sampler2D tDiffuse;",
"varying vec2 vUv;",
"#include <packing>",
"void main() {",
" float depth = 1.0 - unpackRGBAToDepth( texture2D( tDiffuse, vUv ) );",
" gl_FragColor = vec4( vec3( depth ), opacity );",
"}"
].join( "\n" )
};