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three

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JavaScript 3D library

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console.warn( "THREE.LuminosityShader: As part of the transition to ES6 Modules, the files in 'examples/js' were deprecated in May 2020 (r117) and will be deleted in December 2020 (r124). You can find more information about developing using ES6 Modules in https://threejs.org/docs/#manual/en/introduction/Installation." ); /** * Luminosity * http://en.wikipedia.org/wiki/Luminosity */ THREE.LuminosityShader = { uniforms: { "tDiffuse": { value: null } }, vertexShader: [ "varying vec2 vUv;", "void main() {", " vUv = uv;", " gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}" ].join( "\n" ), fragmentShader: [ "#include <common>", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", " vec4 texel = texture2D( tDiffuse, vUv );", " float l = linearToRelativeLuminance( texel.rgb );", " gl_FragColor = vec4( l, l, l, texel.w );", "}" ].join( "\n" ) };