three
Version:
JavaScript 3D library
129 lines (79 loc) • 3.05 kB
JavaScript
console.warn( "THREE.HDRCubeTextureLoader: As part of the transition to ES6 Modules, the files in 'examples/js' were deprecated in May 2020 (r117) and will be deleted in December 2020 (r124). You can find more information about developing using ES6 Modules in https://threejs.org/docs/#manual/en/introduction/Installation." );
THREE.HDRCubeTextureLoader = function ( manager ) {
THREE.Loader.call( this, manager );
this.hdrLoader = new THREE.RGBELoader();
this.type = THREE.UnsignedByteType;
};
THREE.HDRCubeTextureLoader.prototype = Object.assign( Object.create( THREE.Loader.prototype ), {
constructor: THREE.HDRCubeTextureLoader,
load: function ( urls, onLoad, onProgress, onError ) {
if ( ! Array.isArray( urls ) ) {
console.warn( 'THREE.HDRCubeTextureLoader signature has changed. Use .setDataType() instead.' );
this.setDataType( urls );
urls = onLoad;
onLoad = onProgress;
onProgress = onError;
onError = arguments[ 4 ];
}
var texture = new THREE.CubeTexture();
texture.type = this.type;
switch ( texture.type ) {
case THREE.UnsignedByteType:
texture.encoding = THREE.RGBEEncoding;
texture.format = THREE.RGBAFormat;
texture.minFilter = THREE.NearestFilter;
texture.magFilter = THREE.NearestFilter;
texture.generateMipmaps = false;
break;
case THREE.FloatType:
texture.encoding = THREE.LinearEncoding;
texture.format = THREE.RGBFormat;
texture.minFilter = THREE.LinearFilter;
texture.magFilter = THREE.LinearFilter;
texture.generateMipmaps = false;
break;
case THREE.HalfFloatType:
texture.encoding = THREE.LinearEncoding;
texture.format = THREE.RGBFormat;
texture.minFilter = THREE.LinearFilter;
texture.magFilter = THREE.LinearFilter;
texture.generateMipmaps = false;
break;
}
var scope = this;
var loaded = 0;
function loadHDRData( i, onLoad, onProgress, onError ) {
new THREE.FileLoader( scope.manager )
.setPath( scope.path )
.setResponseType( 'arraybuffer' )
.load( urls[ i ], function ( buffer ) {
loaded ++;
var texData = scope.hdrLoader.parse( buffer );
if ( ! texData ) return;
if ( texData.data !== undefined ) {
var dataTexture = new THREE.DataTexture( texData.data, texData.width, texData.height );
dataTexture.type = texture.type;
dataTexture.encoding = texture.encoding;
dataTexture.format = texture.format;
dataTexture.minFilter = texture.minFilter;
dataTexture.magFilter = texture.magFilter;
dataTexture.generateMipmaps = texture.generateMipmaps;
texture.images[ i ] = dataTexture;
}
if ( loaded === 6 ) {
texture.needsUpdate = true;
if ( onLoad ) onLoad( texture );
}
}, onProgress, onError );
}
for ( var i = 0; i < urls.length; i ++ ) {
loadHDRData( i, onLoad, onProgress, onError );
}
return texture;
},
setDataType: function ( value ) {
this.type = value;
this.hdrLoader.setDataType( value );
return this;
}
} );