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three

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JavaScript 3D library

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console.warn( "THREE.HDRCubeTextureLoader: As part of the transition to ES6 Modules, the files in 'examples/js' were deprecated in May 2020 (r117) and will be deleted in December 2020 (r124). You can find more information about developing using ES6 Modules in https://threejs.org/docs/#manual/en/introduction/Installation." ); THREE.HDRCubeTextureLoader = function ( manager ) { THREE.Loader.call( this, manager ); this.hdrLoader = new THREE.RGBELoader(); this.type = THREE.UnsignedByteType; }; THREE.HDRCubeTextureLoader.prototype = Object.assign( Object.create( THREE.Loader.prototype ), { constructor: THREE.HDRCubeTextureLoader, load: function ( urls, onLoad, onProgress, onError ) { if ( ! Array.isArray( urls ) ) { console.warn( 'THREE.HDRCubeTextureLoader signature has changed. Use .setDataType() instead.' ); this.setDataType( urls ); urls = onLoad; onLoad = onProgress; onProgress = onError; onError = arguments[ 4 ]; } var texture = new THREE.CubeTexture(); texture.type = this.type; switch ( texture.type ) { case THREE.UnsignedByteType: texture.encoding = THREE.RGBEEncoding; texture.format = THREE.RGBAFormat; texture.minFilter = THREE.NearestFilter; texture.magFilter = THREE.NearestFilter; texture.generateMipmaps = false; break; case THREE.FloatType: texture.encoding = THREE.LinearEncoding; texture.format = THREE.RGBFormat; texture.minFilter = THREE.LinearFilter; texture.magFilter = THREE.LinearFilter; texture.generateMipmaps = false; break; case THREE.HalfFloatType: texture.encoding = THREE.LinearEncoding; texture.format = THREE.RGBFormat; texture.minFilter = THREE.LinearFilter; texture.magFilter = THREE.LinearFilter; texture.generateMipmaps = false; break; } var scope = this; var loaded = 0; function loadHDRData( i, onLoad, onProgress, onError ) { new THREE.FileLoader( scope.manager ) .setPath( scope.path ) .setResponseType( 'arraybuffer' ) .load( urls[ i ], function ( buffer ) { loaded ++; var texData = scope.hdrLoader.parse( buffer ); if ( ! texData ) return; if ( texData.data !== undefined ) { var dataTexture = new THREE.DataTexture( texData.data, texData.width, texData.height ); dataTexture.type = texture.type; dataTexture.encoding = texture.encoding; dataTexture.format = texture.format; dataTexture.minFilter = texture.minFilter; dataTexture.magFilter = texture.magFilter; dataTexture.generateMipmaps = texture.generateMipmaps; texture.images[ i ] = dataTexture; } if ( loaded === 6 ) { texture.needsUpdate = true; if ( onLoad ) onLoad( texture ); } }, onProgress, onError ); } for ( var i = 0; i < urls.length; i ++ ) { loadHDRData( i, onLoad, onProgress, onError ); } return texture; }, setDataType: function ( value ) { this.type = value; this.hdrLoader.setDataType( value ); return this; } } );