three
Version:
JavaScript 3D library
27 lines (20 loc) • 582 B
TypeScript
import { Scene } from './../../scenes/Scene';
import { Camera } from './../../cameras/Camera';
import { WebGLRenderer } from '../WebGLRenderer';
import { ShadowMapType } from '../../constants';
export class WebGLShadowMap {
constructor(
_renderer: WebGLRenderer,
_objects: any[],
maxTextureSize: number
);
enabled: boolean;
autoUpdate: boolean;
needsUpdate: boolean;
type: ShadowMapType;
render( scene: Scene, camera: Camera ): void;
/**
* @deprecated Use {@link WebGLShadowMap#renderReverseSided .shadowMap.renderReverseSided} instead.
*/
cullFace: any;
}