three
Version:
JavaScript 3D library
20 lines (12 loc) • 671 B
TypeScript
import { WebGLCubeRenderTarget } from './../renderers/WebGLCubeRenderTarget';
import { WebGLRenderTargetOptions } from './../renderers/WebGLRenderTarget';
import { Scene } from './../scenes/Scene';
import { WebGLRenderer } from './../renderers/WebGLRenderer';
import { Object3D } from './../core/Object3D';
export class CubeCamera extends Object3D {
constructor( near?: number, far?: number, cubeResolution?: number, options?: WebGLRenderTargetOptions );
type: 'CubeCamera';
renderTarget: WebGLCubeRenderTarget;
update( renderer: WebGLRenderer, scene: Scene ): void;
clear( renderer: WebGLRenderer, color: boolean, depth: boolean, stencil: boolean ): void;
}