three
Version:
JavaScript 3D library
28 lines (19 loc) • 541 B
JavaScript
export default /* glsl */`
uniform float scale;
attribute float lineDistance;
varying float vLineDistance;
void main() {
vLineDistance = scale * lineDistance;
vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );
gl_Position = projectionMatrix * mvPosition;
}
`;