three
Version:
JavaScript 3D library
20 lines (13 loc) • 385 B
JavaScript
export default /* glsl */`
uniform samplerCube tCube;
uniform float tFlip;
uniform float opacity;
varying vec3 vWorldDirection;
void main() {
vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
gl_FragColor = mapTexelToLinear( texColor );
gl_FragColor.a *= opacity;
}
`;