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three

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JavaScript 3D library

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import { Vector2 } from './../../math/Vector2'; import { Path } from './Path'; import { ExtrudeGeometry } from './../../geometries/ExtrudeGeometry'; import { ShapeGeometry } from './../../geometries/ShapeGeometry'; /** * Defines a 2d shape plane using paths. */ export class Shape extends Path { constructor(points?: Vector2[]); holes: Path[]; /** * @deprecated Use {@link ExtrudeGeometry ExtrudeGeometry()} instead. */ extrude(options?: any): ExtrudeGeometry; /** * @deprecated Use {@link ShapeGeometry ShapeGeometry()} instead. */ makeGeometry(options?: any): ShapeGeometry; getPointsHoles(divisions: number): Vector2[][]; /** * @deprecated Use {@link Shape#extractPoints .extractPoints()} instead. */ extractAllPoints( divisions: number ): { shape: Vector2[]; holes: Vector2[][]; }; extractPoints(divisions: number): Vector2[]; }