three
Version:
JavaScript 3D library
36 lines (30 loc) • 894 B
TypeScript
import { Vector2 } from './../../math/Vector2';
import { Path } from './Path';
import { ExtrudeGeometry } from './../../geometries/ExtrudeGeometry';
import { ShapeGeometry } from './../../geometries/ShapeGeometry';
/**
* Defines a 2d shape plane using paths.
*/
export class Shape extends Path {
constructor(points?: Vector2[]);
holes: Path[];
/**
* @deprecated Use {@link ExtrudeGeometry ExtrudeGeometry()} instead.
*/
extrude(options?: any): ExtrudeGeometry;
/**
* @deprecated Use {@link ShapeGeometry ShapeGeometry()} instead.
*/
makeGeometry(options?: any): ShapeGeometry;
getPointsHoles(divisions: number): Vector2[][];
/**
* @deprecated Use {@link Shape#extractPoints .extractPoints()} instead.
*/
extractAllPoints(
divisions: number
): {
shape: Vector2[];
holes: Vector2[][];
};
extractPoints(divisions: number): Vector2[];
}