three
Version:
JavaScript 3D library
34 lines (29 loc) • 1.03 kB
TypeScript
import { Curve } from './Curve';
import { Geometry } from './../../core/Geometry';
import { Vector } from './../../math/Vector2';
export class CurvePath<T extends Vector> extends Curve<T> {
constructor();
curves: Curve<T>[];
autoClose: boolean;
add(curve: Curve<T>): void;
checkConnection(): boolean;
closePath(): void;
getPoint(t: number): T;
getLength(): number;
updateArcLengths(): void;
getCurveLengths(): number[];
getSpacedPoints(divisions?: number): T[];
getPoints(divisions?: number): T[];
/**
* @deprecated Use {@link Geometry#setFromPoints new THREE.Geometry().setFromPoints( points )} instead.
*/
createPointsGeometry(divisions: number): Geometry;
/**
* @deprecated Use {@link Geometry#setFromPoints new THREE.Geometry().setFromPoints( points )} instead.
*/
createSpacedPointsGeometry(divisions: number): Geometry;
/**
* @deprecated Use {@link Geometry#setFromPoints new THREE.Geometry().setFromPoints( points )} instead.
*/
createGeometry(points: T[]): Geometry;
}