three
Version:
JavaScript 3D library
20 lines (14 loc) • 601 B
TypeScript
import { WebGLRenderTargetCube } from './../renderers/WebGLRenderTargetCube';
import { Scene } from './../scenes/Scene';
import { WebGLRenderer } from './../renderers/WebGLRenderer';
import { Object3D } from './../core/Object3D';
export class CubeCamera extends Object3D {
constructor(near?: number, far?: number, cubeResolution?: number);
type: 'CubeCamera';
renderTarget: WebGLRenderTargetCube;
/**
* @deprecated Use {@link CubeCamera#update .update()} instead
*/
//updateCubeMap(renderer: Renderer, scene: Scene): void;
update(renderer: WebGLRenderer, scene: Scene): void;
}