three
Version:
JavaScript 3D library
59 lines (38 loc) • 1.25 kB
TypeScript
export namespace TypedArrayUtils {
export function quicksortIP(arr: any[], eleSize: number, orderElement: number): any[];
export class Kdtree {
self: this;
root: Node;
private maxDepth: number;
constructor(points: Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint32Array | Float32Array | Float64Array | Uint8ClampedArray, metric: (a: any, b: any) => number, eleSize: number);
getPointSet(points: any, pos: number);
buildTree(): Node;
getMaxDepth(): number;
nearest(point: [], maxNodes: number, maxDistance: number): any[];
}
export namespace Kdtree {
export class Node {
obj: any;
left: Node | null;
right: Node | null;
parent: Node;
depth: number;
pos: any;
constructor(obj: any, depth: number, parent: Node, pos: any)
}
export class BinaryHeap {
content: any[];
scoreFunction: () => any;
constructor(scoreFunction?: () => any);
}
export namespace BinaryHeap {
export function push(element: any): void;
export function pop(): any;
export function peek(): any;
export function remove(node: any): any;
export function size(): number;
export function bubbleUp(n: number): void;
export function sinkDown(n: number): void;
}
}
}