three.fbo-helper
Version:
FrameBuffer Object inspector for three.js
40 lines (28 loc) • 1.1 kB
JavaScript
import { Geometry } from '../core/Geometry';
import { LatheBufferGeometry } from './LatheBufferGeometry';
/**
* @author astrodud / http://astrodud.isgreat.org/
* @author zz85 / https://github.com/zz85
* @author bhouston / http://clara.io
*/
// points - to create a closed torus, one must use a set of points
// like so: [ a, b, c, d, a ], see first is the same as last.
// segments - the number of circumference segments to create
// phiStart - the starting radian
// phiLength - the radian (0 to 2PI) range of the lathed section
// 2PI is a closed lathe, less than 2PI is a portion.
function LatheGeometry( points, segments, phiStart, phiLength ) {
Geometry.call( this );
this.type = 'LatheGeometry';
this.parameters = {
points: points,
segments: segments,
phiStart: phiStart,
phiLength: phiLength
};
this.fromBufferGeometry( new LatheBufferGeometry( points, segments, phiStart, phiLength ) );
this.mergeVertices();
}
LatheGeometry.prototype = Object.create( Geometry.prototype );
LatheGeometry.prototype.constructor = LatheGeometry;
export { LatheGeometry };