UNPKG

three-stdlib

Version:

stand-alone library of threejs examples

64 lines (60 loc) 1.85 kB
import { Loader, Camera, AnimationClip, FileLoader, LoadingManager, SkinnedMesh } from 'three' export interface MMDLoaderAnimationObject { animation: AnimationClip mesh: SkinnedMesh } export class MMDLoader extends Loader { constructor(manager?: LoadingManager) animationBuilder: object animationPath: string loader: FileLoader meshBuilder: object parser: object | null load( url: string, onLoad: (mesh: SkinnedMesh) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void, ): void loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise<SkinnedMesh> loadAnimation( url: string, object: SkinnedMesh | Camera, onLoad: (object: SkinnedMesh | AnimationClip) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void, ): void loadPMD( url: string, onLoad: (object: object) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void, ): void loadPMX( url: string, onLoad: (object: object) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void, ): void loadVMD( url: string, onLoad: (object: object) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void, ): void loadVPD( url: string, isUnicode: boolean, onLoad: (object: object) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void, ): void loadWithAnimation( url: string, vmdUrl: string | string[], onLoad: (object: MMDLoaderAnimationObject) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void, ): void setAnimationPath(animationPath: string): this }