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three-stdlib

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stand-alone library of threejs examples

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import { Object3D } from 'three'; import type { Texture, Group } from 'three'; import { GLTFLoader } from '../loaders/GLTFLoader'; import { MotionController } from '../libs/MotionControllers'; declare class XRControllerModel extends Object3D { envMap: Texture | null; motionController: MotionController | null; constructor(); setEnvironmentMap(envMap: Texture): XRControllerModel; /** * Polls data from the XRInputSource and updates the model's components to match * the real world data */ updateMatrixWorld(force: boolean): void; } declare class XRControllerModelFactory { gltfLoader: GLTFLoader; path: string; private _assetCache; constructor(gltfLoader?: GLTFLoader); createControllerModel(controller: Group): XRControllerModel; } export { XRControllerModelFactory };